Upside Down, Boy You Turn Me Round and Round

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9
  • Type: Obstacle Course
  • Difficulty: Progressive
  • Replay Value: So-So
  • Controls: Arrow Keys
Object: Rotate the course to get the ball to reach its goal.

Review: This game of skill presents you with 24 progressively more difficult obstacle courses to work your way through. You must move your ball through each course by turning the entire course clockwise or counter-clockwise. Gravity pulls the ball downward on the screen and propels your ball onward. Watch out for menacing spikes, flames and other obstacles which line the walls of most courses.

The game does a great job of giving you pointers on how to advance past certain types of obstacles and the first 10 courses will move along pretty nicely, but then things get increasingly more difficult and this game may have you pulling your hair out. It even warns that it won’t be responsible for manaical homicidal tendancies resulting from frustration. I imagine that the game won’t have you actually killing people, but it does present quite a challenge. Luckily it will save your progress automatically, so you can come back when you have cooled down a bit.

The mechanics of the game feels smooth and responsive and the challenges seem surmountable eventually, but I dare say most players won’t be able to reach the end in one sitting. This game has similar physics to games such as Wone and Everybody Panic both reviewed previously on this blog.

I just love these physics-based obstacle course games and I hope to see more versions on the theme in the future. For now, this game will give you plenty of game-playing pleasure and will turn your world upside down.





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Sketch and Build for Fun

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Sketch

Nutshell: Everything you draw on the screen turns into a mechanical jointed piece and falls to the ground

Review: This site is a work in progress. As it develops it promises to be a fun online toy to play around with. It currently doesn’t even have a working title, so I am calling it Sketch. Basically, the premise is pretty simple. You draw a shape or line with your cursor and as soon as you release the mouse, your drawing transforms into a weighted, jointed figure and falls to the bottom of the screen. It reacts like a series of attached sticks might react when dropped from a height. The objects have a certain physics applied to them and the more you draw, the more the objects pile up. Use the space bar to clear the screen.

The concept is more difficult to explain than to just see it in action. Try it out. I can’t wait to see what new features the designer adds to the application in the future, but for now, it is a pretty interesting drawing program which allows you to play around with your sketches after you make them.




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See Your Reflex-ion in the Mirrors

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8
  • Type: Puzzler, Physics, Skill
  • Difficulty: Moderate to Difficult
  • Replay Value: Progressive
  • Controls: Mouse
Object: Guide the ball from start to end through a course of angled mirrors. Collect all coins along the way.

Review: This inventive puzzler looks similar to multitudes of other puzzle games out there, such as Orbox B or Cubeoban. The difference in this is that you aren’t simply pushing a cube around, but have a ball that bounces off of cleverly placed angled mirrors. The ball starts on the square marked with an ‘S’ and you must maneuver the mirrors so that the ball bounces through the course and collects all the blue coins and then exits the course on the square marked with an ‘E’. On most courses you can start the ball bouncing around and then manipulate the mirrors to guide it where you want to go. However, some levels require you to map out the course in advance because once the ball starts all mirrors get frozen in place.

Each mirror rotates in one of two settings and you can change the angle right before or after the ball hits it to get it to go in a new direction. Some silver colored mirrors are permanently fixed in place. However, each level features unique ways of utilizing the fixed mirrors. In some levels, the silver mirrors stay put altogether. In other levels, a button my auto rotate all the fixed mirrors or they might just rotate on their own at random intervals. To add to the puzzling mix, you will sometimes have other obstacles, such as blocks that move in certain directions when the ball hits them. Each level has a seemingly different strategy involved in solving it.

This puzzler features progressively more difficult levels and each level comes with a passcode so you don’t have to start over next time you play. I found the first 8 or 9 levels pretty easy to get through and then things get a little tougher. The game mechanics feel smooth and responsive and the puzzles aren’t so tough or frustrating that you will give up right away. In fact, they sort of make you want to keep going. Because the courses are contained with boundaries, you don’t have to worry about flying off the edge of the course or ‘dying’. The ball will sometimes get stuck in a holding pattern, but on most levels you can just keep flipping mirrors until you get the ball where you want it to go. On those few courses where your ball gets stuck in a permanent loop, you can always start over by clicking on the start square. This will reset the course to it’s original position.





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