Blobbing along

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9
  • Type: Collect, Avoid, Survive
  • Difficulty: Medium
  • Replay Value: Excellent
  • Controls: Mouse
Object: Avoid the baddies while collecting green dots and stars.

Review: This game follows in the tradition of similar collect and avoid games. You control Blobber, a cute smiley faced green bubble. Move him around the screen with your mouse and collect all the small green dots floating around the screen. You can also catch a somewhat elusive green star which appears briefly once per level. If you miss the star, you can still progress, but you will lose your bonus points.

What would any collecting game be without having to avoid something along the way? In Blobber, you must avoid a collective of mean baddies. Various numbers of them float about the screen. Some float randomly in ping pong fashion and others slowly follow you about the screen.

As you collect dots and stars, your Blobber will grow in size making it both easier to collect the other dots and at the same time, more difficult to avoid the enemies. After you have collected all (or sometimes most) of the green dots, some of the enemies will turn into friendly bubbles. When that happens you need to collect them as well. Sometimes enemies won’t change until you’ve collected other friendly bubbles and some enemies will never change to friendly bubbles.

This game proposes, on the main screen, that you won’t be able to play just one game of Blobber. Due to it’s cute graphics, nice sound effects and easy game play, I would be willing to agree with them. This game definitely has some charming aspects to it. Just make sure your connection is fast and you don’t have a lot of other internet related downloads going on in the background as it tends to slow the action down.





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Catch a Falling Star and Put it in Your Pocket

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9
  • Type: Timed Collecting
  • Difficulty: Easy
  • Replay Value: Good
  • Controls: Mouse
Object: Catch as many stars as you can in one minute.
Review: Ferry Halim has designed many beautiful and very creative flash games on his site Orisinal. This game is no exception. Here Ferry shows us a lovely calm night scene on the beach. You control a young girl walking along the beach. When you hold the mouse button down a meter appears above her head. When it reaches the top, you release the button and the girl will jump as high as the meter indicates. When she falls to the ground, her relection bounces up into the sky and catches stars. When she has become airborne you can move the girl around to catch even more stars. If you time your jump just right, you can catch bonus falling stars worth a bunch of extra points.

A timer counts down from 60 to 0 and you should try to catch as many stars as you can in that time. But the timer won’t make you feel pressured. Like so many of Halim’s games, the lovely artwork and soothing soundtrack will keep you peacful and happy during the short play period. This game provides little more than a minute of star-collecting fun. Younger kids and adults alike should enjoy playing this and many of Ferry Halim’s other games.

If you enjoy this game, check out our prior review of Ferry Halim’s game: The Crossing




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Another Shining Star - Hoshi Saga 2

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10
  • Type: Puzzle Series
  • Difficulty: Easy
  • Replay Value: Mild
  • Controls: Mouse & Keys
Object: Find the hidden star on each level.
Review: I feel so excited to have stumbled across a sequel to one of my favorite online games, Hoshi Saga. Fans of the original game will not be disappointed with the new version. It has the same smarts, intelligence, and beautiful design as the first version. The designers at Neko Games, a Japanese site, created both versions of this marvelous puzzler.

Your goal on each of the 36 unique levels is to discover the hidden star. The fun of the game is discovering not only where the star is, but how to reveal it. And it’s loads of fun. Sometimes you will find the stars hidden in the most obvious places. Other times you may have to manipulate items on the screen or shoot things or type words or play music. Discovering the answers often brings on a joyful giddy glee. The game provides a good deal of humor as well as a huge ‘cool’ factor.

You can choose from 25 starter levels. Each level has a difficulty rating so you can jump right into the harder puzzles if you prefer. After you finish each row or column of puzzles a new bonus level will unlock. Complete all bonus levels to unlock the final corner level (which isn’t really a level). Game play has its challenging moments, but if you just experiment a bit or come back later to difficult levels, you will usually discover the answer in a short amount of time. There are a couple levels that are really tricky. If you get stuck, there is a walk-through available here, thanks to jayisgames.com. The game will automatically save your progress, so you can leave the game and come back to solve any time.

Because of the superb design, this is one of those games you will email to friends and family who love to solve puzzles. Both versions should win awards for clever fresh designs. And I can’t say which version of the game I like better. They both shine like a star. Here’s hoping they keep coming out with new versions of this game.

I realize I pretty much wrote the same review for number two as I did for number one, but if you like nuance and nostalgia, you can read the review for the original Hoshi Saga.




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